home *** CD-ROM | disk | FTP | other *** search
/ The Games Machine 66 / XENIATGM66.iso / Patch / Panzer Commander / pzc1_3.exe / Models / Churchill I.VDF < prev    next >
INI File  |  1999-06-02  |  2KB  |  120 lines

  1. [INTERFACE]
  2. Origin = BRITISH
  3. Blueprint = Churchill
  4. Caption = Churchill II
  5. Icon = Uk10
  6. Label = CH II
  7. Date = 4108
  8.  
  9. [UNIT]
  10. Type = TANK
  11. Model1 = Churchil
  12. Model2 = ChurchSM,60
  13. Model3 = TankTiny,240
  14. RegGroup = 1008
  15. Scale = 20.0
  16. Length = 7.4
  17. Width = 2.1
  18. Height = 3.25
  19. View1 = -0.5,-1.1,-0.45
  20. View2 = 0.0,-0.8,2.0
  21. ViewParent1 = Turret
  22. ViewParent2 = Body
  23. ThreatVal = 30
  24.  
  25. [VEHICLE]
  26. EngineSoundFile = EngineR
  27. HP = 350 
  28. Wheels = 9
  29. Throttle = 10000.0
  30. ThrottleFactor = 0.65
  31. Speed = 24.9
  32. OffRoad = 6.5
  33. RevSpeed = 13.0
  34. Steering = 30.0
  35. BodyMass = 39.7
  36. SpringMin = -0.25
  37. SpringMax = 0.25
  38. SpringVal = 0.2
  39. Damper = 0.2
  40. WheelRadius = 0.4
  41. WheelMass = 2.6
  42. TreadLinkCnt = 24
  43. TreadLinkSize = 0.35
  44.  
  45. [AFV]
  46. FrontArmor = 98.0
  47. SideArmor = 76.0
  48. RearArmor = 64.0
  49. FrontTurret = 89.0
  50. SideTurret = 89.0
  51. RearTurret = 89.0
  52. TopArmor = 20.0
  53.  
  54. [WEAPON1]
  55. Type = PROJECTILE
  56. Object = Gun
  57. TraverseObj = Turret
  58. TraverseSpeed = 24
  59. ElevateObj = Gun
  60. ElevateMin = -12.5
  61. ElevateMax = 20.0
  62. Velocity = 853
  63. Mass = 0.686
  64. Caliber = 40
  65. Recoil = TRUE
  66. Projectile1 = AP
  67. Projectile2 = HE
  68. View = 0.0,0.0,0.0
  69. APAmmo = 80
  70. HEAmmo = 30
  71.  
  72. [WEAPON2]
  73. Type = PROJECTILE
  74. Object = CoaxMGun
  75. Parent = Gun
  76. Invisible = TRUE
  77. Location = 0.0,0.0,0.0
  78. Velocity = 744
  79. Mass = 0.005
  80. Caliber = 7.7
  81. Projectile1 = SLUG
  82. SlugAmmo = 3000
  83. Rate = 11
  84. View = 0.0,0.0,0.0
  85.  
  86. [WEAPON3]
  87. Type = PROJECTILE
  88. Object = MGun
  89. TraverseSpeed = 18
  90. TraverseMin = -30.0;
  91. TraverseMax = 30.0;
  92. ElevateMin = -11.0
  93. ElevateMax = 28.0
  94. Velocity = 744
  95. Mass = 0.005
  96. Caliber = 7.7
  97. Projectile1 = SLUG
  98. SlugAmmo = 3000
  99. Rate = 11
  100. View = 0.0,-0.3,0.05
  101.  
  102. [HI_RES_TURRET]
  103. LoResMat = tur
  104. LoResName = TurT
  105. HiResMat = TurretTop
  106. HiRes = 0,0,255,255
  107.  
  108. [TEXTURE]
  109. Texture = Texture
  110. tread = 225,6,255,127
  111. camo04 = 0,0,64,64
  112. tur = 129,0,191,31
  113. turside = 128,31,191,64
  114. bodytop = 129,65,191,191
  115. fender = 0,128,127,159
  116. roadwhl = 225,128,255,158
  117. WheelGrp = 0,227,255,255
  118. bodylow = 0,160,126,174
  119. Solid = 3,4
  120.